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Feats and Talents

Helping Out the Unbound Dec-18-2007 
by Morgan Champion
New feats to help out Unbound characters
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Truename Magic Oct-16-2007 
by Yan-Jie Schnellbach
Some new feats to expand a spellcaster's options, while adding to the theme of truenames.
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A New Feat and a New Talent Jul-17-2007 
by Travis Ladiges
Two feats for characters.
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Traits as Talents Jun-12-2007 
by Nicolas Quimby
Talents inspired by the traits from Monte Cook Presents: Iron Heroes
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Spell Research Jun-12-2007 
by Dan Brainerd
A feat that allows for the introduction of spells from the Spell Treasury a few at a time, rather than all at once.
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Feat House Rules Oct-5-2006 
by Steve Sutherland
Additional feats and house rules involving them
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New Runethane Feats Aug-24-2006 
by Patrick Hall
Two new feats for creating touch trigger runes
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More Charm Adept Options Aug-17-2006 
by Robert Smith
Rules for adjudicating talismans, a new magic item type, and four new feats for charm adepts.
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The Aura Mage Aug-2-2006 
by Bill Collins
A new magical feat, template and spells.
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Half-Breed Feats Jul-26-2006 
by William Heilman
A Set of Talents to introduce Half-Breed characters.
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Loresight Expanded Jul-18-2006 
by Bill Collins
New options and variants for your game.
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New Talents and Unbound Talents, Part II Jul-10-2006 
by Travis Dunlap
New Talents to use with Arcana Evolved
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New Talents and Unbound Talents, Part I Apr-17-2006 
by Travis Dunlap
New Talents to use with Arcana Evolved
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New Ritual Warrior Options Part II - New Feats Apr-14-2006 
by Mike Rainey
This selection of feats are designed for Ritual Warriors or those who have access to combat rites, as well as rewrites a couple of feats presented in Arcana Evolved: Transcendence.
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What's In A Name - Part III Mar-25-2005 
by Louis Agresta
Feats and spells to obscure Truenames in your campaign
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Ways of the Witch Mar-6-2005 
by Basil Vandegriend
This article explores the witch class, with a discussion on the Sight ability and new feats and house rules.
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What's In A Name Aug-31-2004 
by Louis Agresta
Truenames and Ceremonial Feats in Your Campaign
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Arcane Tongues Jun-29-2004 
by Nicolas Quimby
An alternate take on the six extra-planar languages: Aquan, Auran, Celestial, Ignan, Infernal, and Terran
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